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2 | 2 | <!-- DON'T EDIT THIS SECTION, INSTEAD RE-RUN doctoc TO UPDATE -->
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3 | 3 | **Table of Contents** *generated with [DocToc](https://github.com/thlorenz/doctoc)*
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4 | 4 |
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5 |
| -- [Cocos2d-x 3.17.1 Release Notes](#cocos2d-x-3171-release-notes) |
| 5 | +- [Cocos2d-x 3.17.2 Release Notes](#cocos2d-x-3172-release-notes) |
6 | 6 | - [Highlights](#highlights)
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7 | 7 |
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8 | 8 | <!-- END doctoc generated TOC please keep comment here to allow auto update -->
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9 | 9 |
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10 |
| -# Cocos2d-x 3.17.1 Release Notes # |
| 10 | +# Cocos2d-x 3.17.2 Release Notes # |
11 | 11 |
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12 |
| -The 3.17.1 release focuses on bug fixing. |
| 12 | +Version 3.17.2 focuses on bugs fixing and performance opimization on OPPO devices. |
13 | 13 |
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14 | 14 | ## Highlights
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15 | 15 |
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16 |
| -- Fix Lua loading performance drop bug introduced in 3.17 |
17 |
| -- Renderer limit glClear invoke times, reduce power consuming |
18 |
| -- optimize CMake script,fix some linking issues |
19 |
| -- Android use CMake as default PROP_BUILD_TYPE value |
20 |
| -- Android upgrade Gradle to 4.6, SDK 28, android gradle plugin 3.1.0 |
21 |
| -- upgrade LuaJIT to 2.1.0-beta3, fix random crash in 3.17 Lua release mode |
22 |
| -- upgrade libwebsockets to 2.4.2 |
23 |
| -- FileUtils provide thread-safe implementation and add missing cross-platform interfaces |
24 |
| -- limit Labels text length to fix render error |
25 |
| -- add Downloader binding to Lua |
| 16 | +- Performance optimization on OPPO devices |
| 17 | +- Fixed bug that`FileUtils::listFiles()` can not work correctly if the file path starts with `assets/` on Android |
| 18 | +- Fixed crash caused by Audio on iOS |
| 19 | +- Fixed bug that `VideoPlayer` can not play video in obb file on Android |
26 | 20 |
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27 |
| -This release contains more than 45 bugs fixed and 34 misc improvements, please refer to [ChangeLog](https://github.com/cocos2d/cocos2d-x/blob/v3/CHANGELOG) |
| 21 | +More detail change log please refer to [ChangeLog](https://github.com/cocos2d/cocos2d-x/blob/v3/CHANGELOG). |
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