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@hrydgard hrydgard commented Feb 25, 2025

We just enable the same depth-buffer-swizzle workaround - the games seem to run on the same engine, doing the same unholy trickery with depth buffer swizzle.

Fixes #20002 (although haven't tested through the game)

For the original issue, see #6105 , fixed by #15859

Surprised this hasn't been reported before.

@hrydgard hrydgard added the GE emulation Backend-independent GPU issues label Feb 25, 2025
@hrydgard hrydgard added this to the v1.19.0 milestone Feb 25, 2025
@hrydgard hrydgard merged commit 62992b0 into master Feb 25, 2025
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@hrydgard hrydgard deleted the jak-daxter-smoke branch February 25, 2025 16:25
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Dynamic smoke is horizontally striped with a blocky outline around a character (Jak & Daxter: The Lost Frontier)
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