File tree Expand file tree Collapse file tree 1 file changed +26
-0
lines changed Expand file tree Collapse file tree 1 file changed +26
-0
lines changed Original file line number Diff line number Diff line change 1
1
# Changelog
2
2
3
+ # 2.2.0
4
+
5
+ * ` WindowConfig ` now supports overriding the default arugment parser.
6
+ A classmethod ` add_arguments ` can be implemented to add additional
7
+ arguments. The parsed arguments are available in ` self.argv `
8
+ * Added in ` Scene.draw_wireframe ` rendering a scene in wire frame mode
9
+ * ` Scene.draw_bbox ` now support passing in a ` color `
10
+ * ` Scene ` should now have better support for all the vertex formats
11
+ wavefront/obj files may have.
12
+ * Addded ` WindowConfig.clear_color ` attribute so uses can control the
13
+ clear color of the screen. The value can be set to ` None ` to
14
+ disable screen clearing (@Leterax )
15
+ * Added ` OrbitCamera ` (@Leterax )
16
+ * Allow setting camera rotation (@Leterax )
17
+ * ` VAO ` should now give better feedback if the buffers and program
18
+ attributes are not compatible
19
+ * ` ModernGLRenderer ` (imgui renderer) should not rely on moderngl-window (@minuJeong )
20
+ * ` Scene ` should now cache default shaders internally so they are not loaded
21
+ for every scene
22
+ * Several typos in docs (@dawid-januszkiewicz )
23
+ * ` WindowConfig.load_compute_shader ` missing in docs
24
+ * Bumped pygame to ` 2.0.0.dev10 `
25
+
26
+ Thanks to @Leterax , @minuJeong and @dawid-januszkiewicz for the contributions to this release
27
+ and @mtbouchard for input on ` WindowConfig ` and ` Scene ` changes.
28
+
3
29
# 2.1.1
4
30
5
31
## Improvements:
You can’t perform that action at this time.
0 commit comments