The main topic is Graphics-Programming.
- playGround - Experimental prototypes, maybe easter-eggs too
- Software-Rasterizer - CPU-Renderer ( start shifted, other priorities)
Toolchain: C
| Linux
| Make
- Terminal graphics (ncurses - for Prototypes)
- Linux DRM/KMS(trial), then SDL3
- 14.07.2022: C# (WPF)
- 27.11.2023: C++
+ 18.01.2025: C & Arch-Linux
Transition from theory to practical systems programming. It could anyway still happen that I digress into other topics. My Focus Areas should help me to show where I am.
- Synonym for Perfection is an Asymptote
- Focused progress > scattered learning
- Discord: Drominito1511