- cocos2d-x version:3.17.2 ( [3f26b757b5]) - devices test on: iPhone and Android - developing environments - NDK version: r16b - Xcode version: 11.0 and 10.3 ```c++ std::string fullpath = cocos2d::FileUtils::getInstance()->fullPathForFilename(filepath); Data zipdata; cocos2d::FileUtils::getInstance()->getContents(fullpath,&zipdata); cocos2d::ZipFile* zipfile = cocos2d::ZipFile::createWithBuffer(zipdata.getBytes(), zipdata.getSize()); for( std::string filename = zipfile->getFirstFilename(); !filename.empty(); filename = zipfile->getNextFilename() ){ ....... } ``` The zipfile is in an incorrect state.