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go on, Copy resources to "Resources/" on win32 #19166
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You are right js/lua *.vcxproj should be updated. Thank you! I think that we should keep the same folder structure for linux and win32. I have a plan to replace function cocos_copy_res with following implementation:
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yeah, I can fix it in this PR.
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@drelaptop thank you! |
stevetranby
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* commit '387e1a77b5822475e5c499fa1e7539144b7aac30': update cocos cmd, disable "gen-libs" (cocos2d#19167) go on, Copy resources to "Resources/" on win32 (cocos2d#19166) [TiledMap] locate image path relative to tsx file (cocos2d#19147) # Conflicts: # cocos/editor-support/spine/proj.win32/libSpine.vcxproj # cocos/scripting/js-bindings/proj.win32/libjscocos2d.vcxproj # cocos/scripting/lua-bindings/proj.win32/libluacocos2d.vcxproj # templates/js-template-default/frameworks/runtime-src/proj.win32/HelloJavascript.sln # templates/js-template-default/frameworks/runtime-src/proj.win32/HelloJavascript.vcxproj # templates/lua-template-default/frameworks/runtime-src/proj.win32/HelloLua.sln # templates/lua-template-default/frameworks/runtime-src/proj.win32/HelloLua.vcxproj # tests/js-tests/project/proj.win32/js-tests.vcxproj # tests/lua-empty-test/project/proj.win32/lua-empty-test.vcxproj # tests/lua-tests/project/proj.win32/lua-tests.win32.vcxproj # tools/cocos2d-console
huangwei1024
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Jun 20, 2019
* re-target on wi10 for win32 project * fix js-tests sources copy * fix lua tests * fix js template * remove libbox2d.vcxproj ref * improve js source copy * copy source in post build event * little improve * update external
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improve #19153
with
_defaultResRootPath
changed, you will have to adapt js/lua resources copy too, or you will get file not found error. so I don't think it's elegent to do this work "Copy resources to "Resources/" on win32".please give your options @crazyhappygame