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@sebmarkbage sebmarkbage commented Jun 6, 2025

Adding throttling or delaying on images, can obviously impact metrics. However, it's all in the name of better actual user experience overall. (Note that it's not strictly worse even for metric. Often it's actually strictly better due to less work being done overall thanks to batching.)

Metrics can impact things like search ranking but I believe this is on a curve. If you're already pretty good, then a slight delay won't suddenly make you rank in a completely different category. Similarly, if you're already pretty bad then a slight delay won't make it suddenly way worse. It's still in the same realm. It's just one weight of many. I don't think this will make a meaningful practical impact and if it does, that's probably a bug in the weights that will get fixed.

However, because there's a race to try to "make everything green" in terms of web vitals, if you go from green to yellow only because of some throttling or suspensey images, it can feel bad. Therefore this implements a heuristic where if the only reason we'd miss a specific target is because of throttling or suspensey images, then we shorten the timeout to hit the metric. This is a worse user experience because it can lead to extra flashing but feeling good about "green" matters too.

If you then have another reveal that happens to be the largest contentful paint after that, then that's throttled again so that it doesn't become flashy after that. If you've already missed the deadline then you're not going to hit your metric target anyway. It can affect average but not median.

This is mainly about LCP. It doesn't affect FCP since that doesn't have a throttle. If your LCP is the same as your FCP then it also doesn't matter.

We assume that performance.now()'s zero point starts at the "start of the navigation" which makes this simple. Even if we used the PerformanceNavigationTiming API it would just tell us the same thing.

This only implements for Fizz since these metrics tend to currently only by tracked for initial loads, but with soft navs tracking we could consider implementing the same for Fiber throttles.

@github-actions github-actions bot added the React Core Team Opened by a member of the React Core Team label Jun 6, 2025
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react-sizebot commented Jun 6, 2025

Comparing: ab859e3...1c61573

Critical size changes

Includes critical production bundles, as well as any change greater than 2%:

Name +/- Base Current +/- gzip Base gzip Current gzip
oss-stable/react-dom/cjs/react-dom.production.js = 6.68 kB 6.68 kB = 1.83 kB 1.83 kB
oss-stable/react-dom/cjs/react-dom-client.production.js = 530.07 kB 530.07 kB = 93.57 kB 93.57 kB
oss-experimental/react-dom/cjs/react-dom.production.js = 6.69 kB 6.69 kB +0.05% 1.83 kB 1.83 kB
oss-experimental/react-dom/cjs/react-dom-client.production.js = 651.16 kB 651.16 kB = 114.70 kB 114.70 kB
facebook-www/ReactDOM-prod.classic.js = 676.11 kB 676.11 kB = 118.97 kB 118.97 kB
facebook-www/ReactDOM-prod.modern.js = 666.39 kB 666.39 kB = 117.36 kB 117.36 kB
oss-experimental/react-dom/unstable_server-external-runtime.js +2.21% 17.86 kB 18.25 kB +1.61% 4.05 kB 4.11 kB

Significant size changes

Includes any change greater than 0.2%:

Expand to show
Name +/- Base Current +/- gzip Base gzip Current gzip
oss-experimental/react-dom/unstable_server-external-runtime.js +2.21% 17.86 kB 18.25 kB +1.61% 4.05 kB 4.11 kB

Generated by 🚫 dangerJS against 1c61573

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you're so vain you probably think this throttle is about you

@sebmarkbage sebmarkbage merged commit 6ccf328 into facebook:main Jun 6, 2025
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github-actions bot pushed a commit that referenced this pull request Jun 6, 2025
Adding throttling or delaying on images, can obviously impact metrics.
However, it's all in the name of better actual user experience overall.
(Note that it's not strictly worse even for metric. Often it's actually
strictly better due to less work being done overall thanks to batching.)

Metrics can impact things like search ranking but I believe this is on a
curve. If you're already pretty good, then a slight delay won't suddenly
make you rank in a completely different category. Similarly, if you're
already pretty bad then a slight delay won't make it suddenly way worse.
It's still in the same realm. It's just one weight of many. I don't
think this will make a meaningful practical impact and if it does,
that's probably a bug in the weights that will get fixed.

However, because there's a race to try to "make everything green" in
terms of web vitals, if you go from green to yellow only because of some
throttling or suspensey images, it can feel bad. Therefore this
implements a heuristic where if the only reason we'd miss a specific
target is because of throttling or suspensey images, then we shorten the
timeout to hit the metric. This is a worse user experience because it
can lead to extra flashing but feeling good about "green" matters too.

If you then have another reveal that happens to be the largest
contentful paint after that, then that's throttled again so that it
doesn't become flashy after that. If you've already missed the deadline
then you're not going to hit your metric target anyway. It can affect
average but not median.

This is mainly about LCP. It doesn't affect FCP since that doesn't have
a throttle. If your LCP is the same as your FCP then it also doesn't
matter.

We assume that `performance.now()`'s zero point starts at the "start of
the navigation" which makes this simple. Even if we used the
`PerformanceNavigationTiming` API it would just tell us the same thing.

This only implements for Fizz since these metrics tend to currently only
by tracked for initial loads, but with soft navs tracking we could
consider implementing the same for Fiber throttles.

DiffTrain build for [6ccf328](6ccf328)
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