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@Calinou Calinou commented Sep 8, 2025

  • Replace Mono example with GridMap in the introduction, as Mono/.NET is not enabled by default in non-C# builds.
  • Recommend GDExtension in the beginning, as it's more suited for most use cases that involve C++ as of September 2025.

It's technically possible to update this section, but it's pretty involved to get right on all platforms and GDExtension makes it a less worthwhile endeavor.


@Calinou Calinou added bug area:engine details Issues and PRs related to the Engine Details section of the documentation cherrypick:4.4 labels Sep 8, 2025
@skyace65
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This PR might not be mergeable as the section will probably moved to its own repository. see #11188

@Ivorforce
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This PR might not be mergeable as the section will probably moved to its own repository. see #11188

This article is staying in this repo (even after #11188 was merged).
A rebase should update the file's location.

@skyace65 skyace65 added the needs work Needs additional work by the original author, someone else or in another repo label Sep 12, 2025
- Replace Mono example with GridMap in the introduction, as Mono/.NET is
  not enabled by default in non-C# builds.
- Recommend GDExtension in the beginning, as it's more suited for most
  use cases that involve C++ as of September 2025.
@Calinou Calinou force-pushed the custom-modules-in-cpp-remove-dynamic-linking branch from 27f426d to 160aa37 Compare September 14, 2025 01:12
@mhilbrunner mhilbrunner removed the needs work Needs additional work by the original author, someone else or in another repo label Sep 14, 2025
@mhilbrunner mhilbrunner merged commit 6a4cc03 into godotengine:master Sep 14, 2025
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@mhilbrunner
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Thank you!

@Calinou Calinou deleted the custom-modules-in-cpp-remove-dynamic-linking branch September 14, 2025 20:35
@akien-mga
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Cherry-picked for 4.5.

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5 participants