Skip to content

Memory growth & WebGL context loss when streaming SOGS GSplat frame sequences (double-buffer, serial load) #7925

@Heeekdl567

Description

@Heeekdl567

I’m trying to play a sequence of SOGS GSplat frames in the browser (to approximate “4D” by swapping 3D frames). I have 50 frames and I'm using a double buffer to get a smooth transition between the frames. But after a while I always get the following error in Chrome.

Do you have any idea how to fix that?

Image

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions