Some Repos About BitField Of CSharp
https://github.com/barncastle/BitsKit
https://github.com/kt81/Spangle.LusterBits
https://github.com/AntonC9018/Bitfield
I have never quite understood why his implementation always prefers to use a two-layer structure for nesting dolls. https://github.com/ufcpp/BitFieldGenerator
//about this repo,im not sure.Because he has no case code. So I suspect that it may not be the implementation of bitfield in the true sense. https://github.com/FNGgames/BitFields