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6 changes: 3 additions & 3 deletions source/VBAPUGens/VBAP.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -88,8 +88,8 @@ using nova::wrap_argument;
#endif

#define RES_ID 9171 /* resource ID for assistance (we'll add that later) */
#define MAX_LS_SETS 100 /* maximum number of loudspeaker sets (triplets or pairs) allowed */
#define MAX_LS_AMOUNT 55 /* maximum amount of loudspeakers, can be increased */
#define MAX_LS_SETS 256 /* maximum number of loudspeaker sets (triplets or pairs) allowed */
#define MAX_LS_AMOUNT 128 /* maximum amount of loudspeakers, can be increased */

static InterfaceTable *ft;

Expand All @@ -108,7 +108,7 @@ struct VBAP : Unit
float x_spread_base[3]; /* used to create uniform spreading */
float *final_gs;

float m_chanamp[MAX_LS_AMOUNT]; // for smoothing amp changes max channels 55 at the moment
float m_chanamp[MAX_LS_AMOUNT]; // for smoothing amp changes max channels 128 at the moment
};

// for circular smoothing
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Original file line number Diff line number Diff line change
Expand Up @@ -30,7 +30,7 @@ VBAPSpeakerArray.new(3, [[-22.5, 14.97], [22.5, 14.97], [-67.5, 14.97], [67.5, 1
::

method:: maxNumSpeakers
Set/get the maximum number of speakers in an array. Default is 55. (This limitation will be removed in a later version.)
Set/get the maximum number of speakers in an array. Default is 64. (This limitation will be removed in a later version.)

instancemethods::

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2 changes: 1 addition & 1 deletion source/VBAPUGens/sc/vbap.sc
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,7 @@ use or for distribution:


VBAPSpeakerArray {
classvar <>maxNumSpeakers = 55, minSideLength = 0.01;
classvar <>maxNumSpeakers = 64, minSideLength = 0.01;
var <dim, <speakers, <numSpeakers, sets;

*new { |dim, directions|
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